This LUA script stopped working suddenly within the last updates. It was working fine before...
I already checked the syntax with luac.exe and disabled everything else but it still stops after "ts3.printMessageToCurrentTab("loading")"
init.lua
channelCreator.lua

I already checked the syntax with luac.exe and disabled everything else but it still stops after "ts3.printMessageToCurrentTab("loading")"
init.lua
Code:
require("ts3init")
ts3.printMessageToCurrentTab("loading")
require("chancreate/channelCreator")
ts3.printMessageToCurrentTab("loading2")
local chancreate = {
const = {
MODULE_NAME = "ChanCreator",
MODULE_FOLDER = "chancreate",
DEBUG = 0,
DEBUG_MSG_IN_CHAT = 1,
},
var = {},
}
local registeredEvents = {
onConnectStatusChangeEvent = cc_events.onConnectStatusChangeEvent,
onNewChannelCreatedEvent = cc_events.onNewChannelCreatedEvent,
onClientKickFromChannelEvent = cc_events.onClientKickFromChannelEvent
}
ts3.printMessageToCurrentTab("loaded")
ts3RegisterModule("chancreate", registeredEvents)
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